Hey, I know that the last proxy has not yet finished up. No worries there but rather than wait and have us builders scrambling about trying to find materials for the next build I thought we would discuss the build restrictions early.
Some of you guys know my personal situations and I won't go into it right now. The whole world is experiencing this recession and as for ME, I would like a bright spot in the future to look forward to. A cool project that I can start collecting bits for and discussing the ideas with my friends if you will. Something neat to look forward to while the politicians divide up and destroy everything that is good in this world. But I digress....(greedy bastards)
My suggestion for the Proxy of 2010-2011 is "Dynamic"!
Well, yeah the idea is pretty dynamic but what I am talking about here are the slot car parts produced by Dynamic....
Not showing off with the above pic.... My meager collection of parts are nowhere near that of other collectors. But then there are members on this forum who have a lot less to play with. Discussing and deciding on a theme now makes it easier for those missing the necessary parts to acquire them before we start racing this fall. Steve's really neat chassis on another thread inspired this idea so... Thanks Steve!
The idea is to utilize as many Dynamic parts in the cars as possible. Points would be awarded to each piece or bit installed as a working part of the car with a total points (or percentage) to be decided later. For instance a Motor bracket=50%, guide tongue=10%, guide 25%, body mounts=25%, front wheel mounts=10%... etc. Or whatever.... The percentages could be based on the difficulty of the part based on performance or it could be based on the availability and logic of using. That can be determined later.
The total of percentage for parts would be awarded at the end of the race along with points for racing performance.
Those cars with lots of scratch-built bits would be awarded less points of course but would make up for it in performance and those built with all Dynamic parts - indeed a fully restored Dynamic Thingy would do well in the points - but probably will not perform as well as it would against a scratch-built car with a modified motor. The goal here is finding the correct balance of Dynamic parts combined with scratch-building I figure. Steve's car again is an excellent example of what I believe will be the ultimate result.
My other crazy idea is we have fewer tracks be involved in the race. Typically a race series should only be about 6 tracks in 6 months total so the race won't drag out to a full year. But them's my ideas I am putting out there.
I await your suggestions, floggings, deep thoughts and ranker.
Respectfully submitted,
Some of you guys know my personal situations and I won't go into it right now. The whole world is experiencing this recession and as for ME, I would like a bright spot in the future to look forward to. A cool project that I can start collecting bits for and discussing the ideas with my friends if you will. Something neat to look forward to while the politicians divide up and destroy everything that is good in this world. But I digress....(greedy bastards)
My suggestion for the Proxy of 2010-2011 is "Dynamic"!
Well, yeah the idea is pretty dynamic but what I am talking about here are the slot car parts produced by Dynamic....
Not showing off with the above pic.... My meager collection of parts are nowhere near that of other collectors. But then there are members on this forum who have a lot less to play with. Discussing and deciding on a theme now makes it easier for those missing the necessary parts to acquire them before we start racing this fall. Steve's really neat chassis on another thread inspired this idea so... Thanks Steve!
The idea is to utilize as many Dynamic parts in the cars as possible. Points would be awarded to each piece or bit installed as a working part of the car with a total points (or percentage) to be decided later. For instance a Motor bracket=50%, guide tongue=10%, guide 25%, body mounts=25%, front wheel mounts=10%... etc. Or whatever.... The percentages could be based on the difficulty of the part based on performance or it could be based on the availability and logic of using. That can be determined later.
The total of percentage for parts would be awarded at the end of the race along with points for racing performance.
Those cars with lots of scratch-built bits would be awarded less points of course but would make up for it in performance and those built with all Dynamic parts - indeed a fully restored Dynamic Thingy would do well in the points - but probably will not perform as well as it would against a scratch-built car with a modified motor. The goal here is finding the correct balance of Dynamic parts combined with scratch-building I figure. Steve's car again is an excellent example of what I believe will be the ultimate result.
My other crazy idea is we have fewer tracks be involved in the race. Typically a race series should only be about 6 tracks in 6 months total so the race won't drag out to a full year. But them's my ideas I am putting out there.
I await your suggestions, floggings, deep thoughts and ranker.
Respectfully submitted,