Westflinge Racepark; a routed track design
Posted 21 April 2009 - 10:09 AM
The first design measures 24,5 mtrs and the second 25,5 mtrs.
Posted 21 April 2009 - 10:36 AM
Though the second gives more variation to the track I think... Difficult choice.
Posted 21 April 2009 - 11:05 AM
Posted 21 April 2009 - 11:21 AM
Posted 21 April 2009 - 11:22 AM
Posted 21 April 2009 - 11:27 AM
If you keep the cross over as it is that would mean your pits will be on a slope. This would be a lot harder to model than if they were on a flat section.
Posted 21 April 2009 - 11:34 AM
I like your first version better, but would elevate the two back straights and join them with a wide-radius sweeping turn at the top right. Then use the front straight to descend from the bottom right hairpin, then left in front of the pits into the twisty section which could climb gradually over a bridge and then up to the top-left hairpin. Most of the marshalling requirements would be at front of the layout. The track would give a lot of possibilities for scenery, if that's your thing - I'm thinking A1 Ring, Nordschliefe...
Posted 21 April 2009 - 12:36 PM
Not overly keen on the second one...
Posted 24 April 2009 - 11:41 AM
what do you hear with "if possible BLST" ?
Posted 24 April 2009 - 02:12 PM
Place a pin on my map. My Site Scroll down to the bottom of the home page for the map.
Posted 24 April 2009 - 09:21 PM
The first design was one of the first a drew , although there's a nice flow in it there's to little variation.... that's why I made the second one. More variation but way to many hairpins, I agree. I have to go back to the drawing board and will share the outcome when finished.
As far as the scenery is concerned my standards are pretty high. I made most of the buildings and some of the landscape scenics of "my" club track ClubTrack website. Sorry its only in dutch, but just go to "verslag (circuitbouw)" and open the PDF's.
1eye101; I will try to keep the pitlane on a level base to keep the building as simple as possible. The right side will be on al higher level and the climb to the crossover will be a steep one.
David; Slotracing on the bestline with a sort of anti collision seems for me to be the ultimate. Whether its going to be BLST, Scorpius or Oxigen? I really do'nt know Need to do some investigation and analyse the possibilities.
Posted 25 April 2009 - 12:05 AM
I like the 1st one because it has great flow on the racing line. The section that I would change is the hair pin to the left of the pits in the center (A few turns before the finish line). I would make that section a little faster and add some kind of chicane right before the last turn to keep it interesting for the finish line : )
What are you using for your lane spacing?
How much space are you allowing on the outside of the track for sliding cars?
Are you going to use braid?
I am eager to see your progress and best of luck.
Posted 01 May 2009 - 09:33 AM
Now its is time to go to my brother, who designs CNC 3D drawings for a living, to put the design in his program. Although it gives a lot of fullfilment to rout your own track, I want this track to be CNC routed.
RacerX; Lanespacing is 90 mm at this moment (ninco track measurments) and I do'nt know what I am going to use for sliparea yet. I'm going to use coppertape (silvercoloured though) to power the lanes.
Posted 01 May 2009 - 09:40 AM
But I fail to see where the drivers should stand during racing to be able to see all the track???
A good place would be behind the pits, but I guess there is a wall there?
Cars on canvas
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