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PETIT LE MANS
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Building "PETIT LE MANS" – by Yves Lambert
Introduction
Motor racing has always interested me, especially Le Mans.
As a young boy I used to play for hours with a Jouef
slot track together with my brother and father. My
ultimate dream was to build a copy of the Le Mans circuit in scale 1/43 (Jouef)
with all the scenery, but it never went beyond the planning
stage. Growing up, I gradually lost interest (big boys
don’t play anymore…) but the idea always remained in
the back of my head. Then the PC race games came up, but they could never give
the feel that one was actually physically "driving"
the car. At the age of 34 I discovered a 1/32 Fly
slotcar in a toyshop in a town on the Belgian coast and was so charmed
by its realism that I just had to have that car. From that moment on, it all
went very fast. I decided I would build my old Le Mans dream-track and
purchased a Ninco-set to start off with. I then searched the internet
for all kinds of useful background information that could help me shape
the scenery and the track. And in the case of Le Mans, there
really is lots of info available.
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Track Design
With the real trackplan in mind and using the Tracker2000
program, I design my version of the real Le Mans circuit. Since
this circuit only makes one big loop, I would be left
with a lot of unused space in the middle. Therefore I added a twisty
center-section that could fill that space and be a
counterweight to the fast outside loop. I wish to add
here that I have made many designs before I got it
right to my taste. Once designed I immediately
built it for real and testdrove it to see if it
presented enough drivers’ challenge. Only after
some 20 design-changes I found what I was looking for. The nice
thing about it is that many people driving it have
different "crash"-points and that despite
the twists in the center piece, it remains a fast
circuit. One of the main features is the long straight,
the "Hunaudières" which measures about 5m
in total length, where my collection of slot-LMPs
can come up to full speed. Unlike the real circuit, the long straight is
followed by a hairpin, where most newbies crash time after
time. For the rest it is mainly a series of left- and
righthand turns which need to be taken at the right speed
and momentum, should you wish to win at "Petit Le Mans" !
Table
Once the basic design was determined, I built the table,
onto which the track would be laid. I chose to build a
large solid construction of 5,4m x 2,6m at a height of
about 1,25m. The table is strong enough to support a grown man’s weight (as
I regularly walk over it to add or change things) and
can be wheeled about to allow marshalls some extra room
during racing-nights. From the internet, sites like
www.racebaan.com (in dutch, sorry !) which provided provided
me with lots of information needed to start building.
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Figures & Buildings
On the lookout for contemporary figures and
buildings I discovered SRA and ordered 3 pit buildings
(and got two more for my birthday and one for Christmas…),
almost all the SRA- and two MRRC figurine-sets. All these items were
painstakingly painted by hand (or spray-painted in the case of the buildings).
I first cut away all excess material, then washed
them in a mild water/detergent solution and let them dry for a night. After
that I applied a primer (very important !) and then
colour after colour of standard modelling paints (Humbrol/Revell), trying to
work on as many figures with the same colour as possible. In this way you can
avoid changing colours too often and getting bored because there are no
results after a few evenings of painting. I always start of with the main
colour and finish off with the details and do the face and hands last. Other
people start off with the face, but it all comes down to personal preference.
Do remember to get all the necessary sizes of brushes before you start, right
to the smallest one: "OO". For the rest it is up to you, whether you
use a realistic paintscheme for your pitcrews or your own imagination. I chose
to add decals in 1/43 for extra realism.
Do realise in time that it is always nicer to have a pitcrew
with a colourscheme fitting the car in the pits… On the internet you will
find enough background info & pics on this subject to suit even the most
demanding modeller. For the buildings I decided to use a dull grey base colour
just like the real Le Mans pitlane. The canopies on the pitwall were painted
in the same colours as their respective teams. The lane itself was made
with black abrasive paper and a painted MDF panel imitating the concrete plate
of the real Le Mans pitlane, while the white markings were made using a Pritt
corrector roller. To do that; roll off the required length of white corrector
and apply a clear glue on the corrector side. Then turn upside down and push
into place, with the plastic side on top. Leave a weight on it for the night
and when fully dry, gently tear off the plastic tape, leaving the white
corrector tape on the track. Finally press it down with a soft rubber pad to
make it adhere to the sandpaper.
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Levelling & widening the track
I first fixed a plastic foam used in hardwood flooring over
the complete table-top, thus reducing the resonance/sound of the cars on the
track. Then I laid out the track and fixed the Ninco borders in the turns,
deciding which borders would remain red/white and which should be painted
black to make it look realistic. A track with all red/white curbs looks very
toylike, so it is important to determine where the cars would hit the curbs if
it were live-action. I then cut straight MDF panels to size and also painted
them black to optically widen the track. The whole table was then covered with
PS-panels (1cm thickness from DIY-store), laid out the track on top of it and
outlined the whole thing. I removed the track again
(with the borders/curbs in place) and cut out the outlines in the panels. Once
that was done, I put the track back in place resulting
in a track level with the PS panels. After nailing the PS-panels and the MDF
sides in place, phase 1 was finished, and a little testrun was in order.
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Grass/Gravel pit
After carefully studying many pictures from real tracks, I
decided where the wooded areas and grassy areas would
come. The exact location of the pitlane was chosen and
the buildings were installed. Then I bought some grass sheets used in model
railroads. Using a mirror technique with translucent plastic sheet I cut the grass
sheets to size and glued them with standard white wood-glue (DIY) so that they
would cover the edges of the borders and the PS-panels. Then the guard rails were
placed alongside the track, carefully positioning them AWAY from the track
(like in real-life situations !) so that a car
that comes off will NOT hit the guard rail straight
away, but first slides over the grass and slows down somewhat
(depending on the speed of course !) before
it is stopped by the rails. I also chose to have about
five gravel pits to be located in just the right places
an used simple brown abrasive paper to the
trick. I tried real sand, but its grain never seemed
fine enough for 1/32, so quickly abandoned the idea.
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Guard-rails/barriers
The technique with the flexible Ninco rails is
quite simple: just lay them flat right where
you want them and make small incisions in
the grass sheet, then use a big flat-tipped
screwdriver to open up a hole in the PS-foam
and pus in the "feet" of the rails
(after cutting of the retaining clip at the bottom). Using this
technique I placed these rails along both
sides of the complete track.
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Fencing
Again very simple, get some fine stainless steel
insect mesh (2,3 mm x2,3mm) from your local hardware store and cut
it to size. Then cut metal rods about 1cm longer than the height
of your fences (100mm in my case) and glue them at equal
interdistances to the mesh. Next push the undersides of the metal
rods in the PS-foam, and there you go !
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Billboards
Logos are easily found all over the internet and
some slotracing sites have even collected them for you. All you
need to do then, is print them on some clear self-adhesive film
and cut them out. For the billboards themselves I used a flexible
white PVC poster profile (DIY) and simply stuck the logos onto
them, making sure I repeated the same logo enough to make it look
good. After that I just glued the PVC profile to the guard rails…
Now the areas where I had chosen to place trees neede a forest
floor. These areas were then covered with brown turf, then some
dark green grass (in bags) and finally some green foam flocks, all
used for model railroads.
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Trees
As you may or may not know the Le Mans track is
located in a very forested area, mainly pines, so to recreate it I
needed lots and I mean LOTS of trees to make it look good… The
trees are a story by themselves, having looked for realistic trees
in scale 1/32 for a very long time, I finally found a website
www.canyoncreekscenics.com which offered the right pine trees for
Le Mans. After an initial order for a few finished trees and a
"DIY"-package, I discovered that the trees were made up
from a wooden peg and "branch & limb" material using
a special technique rather unique to Canyon Creek. Once I had the
hang of it, I bought lots of this branch & limb material and
got to work on building 160 (!) trees myself using handcarved
wooden pegs (DIY store) painted and finished according to the
newly acquired skill (many thanks to Pete Vassler for his expert
advice !)
The 40 deciduous trees were self-built using
Petite Pine Trees materials (US), which are in fact a kind of
thick branch that has a remarquable resemblance to a tree in 1/32.
On that tree you wrap polyfibre (from any hobby-artwork store)
that was painted using a colour wash. After that, spray the
polyfibre with hairspray and sprinkle the same green foam flocks
as used before. To install the trees, just drill a hole in the
bottom of the tree and glue a headless nail. The part of the nail
sticking out should be the height of your PS-foam, so that you can
insert and remove it easily. Just push it in and you tree will
stay upright.
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Extra
features
To fill the opening on the hatch in the middle
of the table, I couldn’t use too many trees because they would
fall off eventually, as none are glued to the table. Le Mans is
known to have many campers, so I chose to put a camping-scene on
that location. I constructed the tents with toothpicks glued
together over which I put an imitation tent made from real
tentcloth. I must admit that I had some help from my wife Kathy,
who did the sowing for me, something I do not master at all.
The second feature is the Crash&Rescue scene
with the Porsche. For that I ordered a slightly damaged body of a
Proslot Porsche from Sean, which I then "damaged"
according to some pictures I downloaded before.
For the damage/burnt out-effects I used the standard modelling-techniques.
I wanted the car to look like it had crashed into the barriers and
that a marshall had just pulled the driver out by the passenger
door. That meant that I had to open that door. I therefore heated
up my cutter-knife and, very gently, cut through the plastic to
remove the door. Once that was done, I sanded the edges down with
some sandpaper to obtain a smooth surface. One of the front wheels
was then broken off and glued back in place in a tilted position,
to make it look like the axle had broken during the crash. To
complete the scene I added the mashall-helping-driver-figure and
the SRA fireman. To give the impression he was using his
extinguisher, I glued some cotton wool to the nozzle.
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Background
The background is a blown-up mirrored photograph
printed on self-adhesive paper from my
friends at a local advertising/printing agency. Unless you have
good friends in these circles do not attempt to get this; too
expensive !
Track-timing
Done with Race-control, a German program with
sensors UNDER the track which allow for a more realistic look
(without the bridge). The monitor is suspended to the ceiling.
Lighting
The last step was to add lighting, I therefore
bought some "Life Like" multi-scale "Expressway
lights", removed the plastic bases and replaced them with
some fine aluminium tubing I found at a local model railroad
store. Do remember to pull the wires through the tube before
glueing it to the lightpost. After that I drilled two holes with
different diameters. One fine hole just big enough to pull the
wires through to the underside of the table and a second slightly
bigger diameter just big enough to fit the alu tube and just deep
enough to keep the light pole standing up (NOT all the way through
the wood). Then pull the electrics through
the fine hole using a fine metal wire and insert the pole into the
undeep hole. Connect the wires to a controllable amp and enjoy the
view !!! This set-up allows to turn the voltage down for
experienced drivers and up for the inexperienced. You do, however
still need the Xenon-lights in the cars. The lights are not bright
enough to make everything visible, something I did not want anyway
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hope this article will inspire fellow slotracers to build a
similar lay-out, because the scenery adds so much realism and
depth to an otherwise toylike track, that non-racers can enjoy the
view while drivers enjoy the race !
One last word of advice: take your time to
decide what you want, get the necessary background information and
take pleasure in building the scenery !
Yves Lambert
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