Hi,
I've designed the attached on ultimate racer and plan for it to be a single lane riuted forest rally track (probably compress it to 2m x 2m rather than 3 x 3). Routed is new to me and I see some really good help on here which I will have a read through.
Few questions:
1.) is it possible to have a 1 lane track that loops back on itself, so you come down the same slot as you go up via a loop and railway style "points" or sprung flippers at the top/bottom. I am guessing the layout would have to be digital to allow this?
2.) Can I have a number of those "points" in as short cuts and junctions as in a real forest so I can taylor the layout and have several different layouts in 1 (as per the red bits i've manually drawn on?
3.) Can I do it using SSD as my cars are all chipped to SSD mostly using slot.it chips.
4.) Any way to translate the Ultimate racer plan into something I can use to build the track.
I've designed the attached on ultimate racer and plan for it to be a single lane riuted forest rally track (probably compress it to 2m x 2m rather than 3 x 3). Routed is new to me and I see some really good help on here which I will have a read through.
Few questions:
1.) is it possible to have a 1 lane track that loops back on itself, so you come down the same slot as you go up via a loop and railway style "points" or sprung flippers at the top/bottom. I am guessing the layout would have to be digital to allow this?
2.) Can I have a number of those "points" in as short cuts and junctions as in a real forest so I can taylor the layout and have several different layouts in 1 (as per the red bits i've manually drawn on?
3.) Can I do it using SSD as my cars are all chipped to SSD mostly using slot.it chips.
4.) Any way to translate the Ultimate racer plan into something I can use to build the track.