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355 Posts
Hi Tropi
QUOTE (Tropi @ 5 Dec 2004, 16:24)<snip>
Any good answers to this?
Is it too good to be true and, if so, what is the snag?
IMHO the short answers are quantities and profit margin
The toy market can sell much higher quantities than the more serious hobby market.
Furthermore, the slot car manufacturers doesn't necessarily see a big profit margin as a bad thing
They've got big marketing budgets, because they want to sell the same product continuously, whereas the toy manufacturers typically sell large quantities to a few large retailers, that do their own advertising.
I'm currently working on a do-it-yourself digital control system for slot cars, and as far as I can see, it should be possible to build both car controller and command center, with superior performance, for less than half the price of the commercially available solutions.
Best regards
Søren
QUOTE (Tropi @ 5 Dec 2004, 16:24)<snip>
Any good answers to this?
Is it too good to be true and, if so, what is the snag?
IMHO the short answers are quantities and profit margin

The toy market can sell much higher quantities than the more serious hobby market.
Furthermore, the slot car manufacturers doesn't necessarily see a big profit margin as a bad thing

They've got big marketing budgets, because they want to sell the same product continuously, whereas the toy manufacturers typically sell large quantities to a few large retailers, that do their own advertising.
I'm currently working on a do-it-yourself digital control system for slot cars, and as far as I can see, it should be possible to build both car controller and command center, with superior performance, for less than half the price of the commercially available solutions.
Best regards
Søren