Hi all, newbie here, so if I'm well out of order just say . ..
Think the issues here are interesting.
Conventional slot depends on varying power through the rails.
Any kind of Digital varies speed by signalling to processing in the car, and constant power.
Lane changing involves powering crossovers and separately controlling two or more cars on one slot. This implies constant power with cars selecting how much they draw.
Although an IR, low power radio such as PMR, some kind of induction loop, or any other signalling could easily sit above the layout on a light fitting, and reach "line of sight" all the cars, it would have to reliably reach all cars, have enough channels, and be safe in the children-at-home environment.
Once this is decided, making the track section respond to a cars intention to change lane, avoiding collisions, and setting out track sections to approximate the "best line" ideas for realism should be easier.
In all I think IR is worth a bit of a look.

Think the issues here are interesting.
Conventional slot depends on varying power through the rails.
Any kind of Digital varies speed by signalling to processing in the car, and constant power.
Lane changing involves powering crossovers and separately controlling two or more cars on one slot. This implies constant power with cars selecting how much they draw.
Although an IR, low power radio such as PMR, some kind of induction loop, or any other signalling could easily sit above the layout on a light fitting, and reach "line of sight" all the cars, it would have to reliably reach all cars, have enough channels, and be safe in the children-at-home environment.
Once this is decided, making the track section respond to a cars intention to change lane, avoiding collisions, and setting out track sections to approximate the "best line" ideas for realism should be easier.
In all I think IR is worth a bit of a look.
