Let's be honest, from a technical perspective, modern mass produced ready-to-run slot cars are hardly inspiring. In the main, poor handling is largely overcome by the simple addition of traction magnets. The motors are not particularly powerful and are toy-like, not suprisingly since they are gernerally designed to power battery operated toys and household appliances. Hence, the difference in handling between a sidewinder versus an inline configured 'ready-to-run' (r-t-r) production car is hardly noticeable. The difference in handling is however markedly different with Eurosport cars.
With modern "speed crazed moron" slot racing (1/32nd and 1/24th Eurosport), the reason for having a sidewinder or anglewinder motor installation is to optimise the gyroscopic effect that is caused by the rotation of the armature to aid handling. The gyroscopic force concerned is called precession, which is the reaction of a rotating mass at 90 degrees to the force applied.
With an inline chassis with a powerful motor, precession causes a weight transfer from one end of the car to the other, producing a tendency to de-slot when turning one way, and excessive tail slide when turning the other. With the motor sideways, the weight transfer is across the car, and with the armature turning in the opposite direction to the wheels (due to the gears) the weight transfer is always toward the inside of the corner, which keeps the car stable and reduces any tendency to tip.
A glance at modern 1/32nd and 1/24th Eurosport or Group chassis will show that the motor is installed at a slight angle to the rear axle, hence the term "anglewinder". The reason for this is purely to enable the use of smaller diameter rear tyres than can be used with a full sidewinder configuration. With the motor set at a slight angle, the anglewinder represents the best compromise between the conflicting requirements of theory and practicality.
So what has this to do with braking.....??
The effect of driving torque is clearly shown by the way that dragsters lift their front wheels off the ground when accelerating. The opposite torque effect - when decelerating - is not so obvious, but it is there in a big way; heavy pressure comes down on the front axle when braking.
It is this deceleration torque that is used by the top slot racers to help them to take corners fast. They leave their braking to a 'last moment' critical point. Bang goes the brakes dead short on the motor and the powerful reverse torque at once brings heavy pressure to bear on the front of the car. If your chassis is designed correctly, this pressure forces the guide to stay hard down in the slot. If you brake too early, and let the car coast into the bend, you lose this 'reverse torque' effect and the car will most likely flop out of the slot.
Worse still, if you brake even earlier and have to use a short burst of power just before the bend, the 'dragster-type torque effect' will tend to lift the front of the car and de-slotting is almost certain.
Given the lack of power of the r-t-r cars and magnets helping to keep it in the slot, the above is however probably totally irrelevant, but I thought I would post it anyway!