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Discussion Starter · #1 ·
i was wondering if any of you have ever tried or managed to intercept Race Coordinator audio messages.

Let me explain: turnon a led when an audio message is spoken.

I managed to intercept "best lap", "empty", "driveby" effect, but by chance, but i'd like to understand how they are managed by RC
 

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How are you trying to accomplish this? How have you done the ones you've said you did.

Basically RC doesn't support a direct way to know when audio is playing. But the arduino extended protocol would let you do some of what you want.
 

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Discussion Starter · #3 ·
I randomly intercepted them in a desperate search to turn on a led with the message "fuel low", with a specific fuel value, etc.
Indeed, from this point of view I would appreciate help in trying to reach my goal

case extendedRequest:
// NOTE: Extended protocol can be anything the application chooses to send.
// The extended protocol always starts with 0x45 (E) and ends with the
// terminator 0x3B (;)

//*****************************************************
case 1: // refueling

//lane 1
//if (inBuffer[2] == 0 && inBuffer[3] == 0) // "best lap" message
//if (inBuffer[2] == 0 && inBuffer[3] == 1) // "driveby" effect
//if (inBuffer[2] == 0 && inBuffer[3] == 100) // "empty" message
 
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