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Discussion Starter · #1 ·
Came across this on YouTube, it's a shame I don't speak German (at least I think it's German)


It's a step too far for me, especially as I am still struggling to get variable speed pace cars to work consistantently! However I'm sure the techies amongst us would find it interesting & it could be applied to any digital system.

Graham
 

· Greg Gaub
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For the fun of it, yeah, but it would not work well for actual racing. The POV footage that looks fast, is still at painfully slow speeds for a slot car. At actual racing speeds, POV footage is unwatchable, let alone trying to control the car via the FPV.
 

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Came across this on YouTube, it's a shame I don't speak German (at least I think it's German)

Hi Graham, you can translate the language in subtitles pretty easily. First turn on closed captioning, then after you do that go to settings and find "Subtitles/CC' and turn on "auto-translate" then scroll down to choose English. The translation isn't 100% perfect but it does a good job.
 

· Greg Gaub
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It's nothing to do with how good the FPV gear is, it's how fast a slot car moves on a track the size of a room.

Here's a video I did ages ago for the SlotForum Test Track we had some fun with. It starts with POV footage on a car going around the track. Note that the camera was on top of the car, completely throwing off the COG, and I was NOT driving it anywhere near top speed because of that.

Would you be able to control the car from that point of view? Really? I'd like to see that.

 

· Greg Gaub
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Exactly!

I can see the fun in it, just trundling around the track at low speeds, feeling like you're in the car from a visual standpoint. Toss in some engine sounds to go with it.

For racing? Nope. Neither the camera nor the sounds.
 

· ParrotGod
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12,602 Posts
When I watch on board camera footage on slot car videos I feel motion sick and it is far from realistic.

Maybe it might work on huge tracks with wide radius corners but for sure at a slower speed than you would normally have.
 

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The video is in German... they pretty much just go through how they went about building it...

One thing I thought of... with this being on digital (and the set up requires digital for constant power [he points out that changing lanes causes cut outs that he will fix using capacitors...])

How do you know when someone is behind or beside you?

In analog you don't have to care (unless you have crossovers) but I can't imagine this working with digital unless someone is telling you it is safe to change lanes...
 
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