Joined
·
6,720 Posts
QUOTE "Hey Dad ? I am bored!"
"Well what do you want to do? and DON'T say watch the TV again!"
"Hmm........................ Well it is too cold to go out so how about design the rally track?...you said I coud do it ages ago"
" Ok, well how about we do it in 3D ?"
" COOL!...erm what's 3D?"
So that's what we did, a few drawings, a bit of explanation and a lot of collecting of materials later we began to build..
This took around 3 hours and so far has not been extended to actually seeing how Scalextric Classic track will adapt itself but I don't see too many problems and it certainly helps to visualise how it is going to turn out. PLUS! I have one VERY happy and proud little boy here who is busy showing a neighbour as I type
Toby drew the track, I adapted and suggested realistic changes, we both built together and the following is the result..
It isn't to scale, nor do I have any idea of the size as yet. It is totally a little boys imagination and Dads suggestions based on what was first drawn.
Ok driving right to left, we begin the course at the end of a tarmac road (by 'timing and control') and enter the first stage with a mountain climb. Screaming past sheer drop offs and a waterfall..
Onto the summit and round onto a rickety wooden bridge over the gorge floor far below..
Surviving the bridge we career across snow covered Alpine fields, dropping sharply downwards, snaking round the hilly 's' bends as we fall below the snowline at last and the track changes from ice to mud..
Reaching the valley floor at last, the course takes us across a sandbank and through the ford (whoa! wet feet!). Out the other side and into a hairy section along the cliff face, through the fields and then a struggle for control as we fly over the stoney bridge. A sharp left leads immediately into a sharp right, compensating for changing traction as we hit the tarmac for a final race toward the finish!
I don't know how the final track will pan out but I have ideas with Toby to paint the track in colours to match the surroundings, plus we will use clear resin for the stream, cutting slots through it for the guide so enough power will have to be built up to get across or your engine will flood and stall
.
"Well what do you want to do? and DON'T say watch the TV again!"
"Hmm........................ Well it is too cold to go out so how about design the rally track?...you said I coud do it ages ago"
" Ok, well how about we do it in 3D ?"
" COOL!...erm what's 3D?"

So that's what we did, a few drawings, a bit of explanation and a lot of collecting of materials later we began to build..
This took around 3 hours and so far has not been extended to actually seeing how Scalextric Classic track will adapt itself but I don't see too many problems and it certainly helps to visualise how it is going to turn out. PLUS! I have one VERY happy and proud little boy here who is busy showing a neighbour as I type

Toby drew the track, I adapted and suggested realistic changes, we both built together and the following is the result..
It isn't to scale, nor do I have any idea of the size as yet. It is totally a little boys imagination and Dads suggestions based on what was first drawn.
Ok driving right to left, we begin the course at the end of a tarmac road (by 'timing and control') and enter the first stage with a mountain climb. Screaming past sheer drop offs and a waterfall..
Onto the summit and round onto a rickety wooden bridge over the gorge floor far below..
Surviving the bridge we career across snow covered Alpine fields, dropping sharply downwards, snaking round the hilly 's' bends as we fall below the snowline at last and the track changes from ice to mud..
Reaching the valley floor at last, the course takes us across a sandbank and through the ford (whoa! wet feet!). Out the other side and into a hairy section along the cliff face, through the fields and then a struggle for control as we fly over the stoney bridge. A sharp left leads immediately into a sharp right, compensating for changing traction as we hit the tarmac for a final race toward the finish!
I don't know how the final track will pan out but I have ideas with Toby to paint the track in colours to match the surroundings, plus we will use clear resin for the stream, cutting slots through it for the guide so enough power will have to be built up to get across or your engine will flood and stall
