No, tell a lie, I did keep a third
Turbo - Milton Bradley
https://boardgamegeek.com/boardgame/3835/turbo
This is actually a children's game, one of a series of licensed games that M-B did in the 80s based on Sega arcade games (there was also a Zaxxon and something else I forget about now). In this you spin two spinners but as they are marked up 1 to 6 we always rolled two dice instead. You move your car the score on one spinner, and the other one is used for a competitor's car or the ambulance (which basically overtakes all the cars like it did in the original coin-op machine. I suspect we may be simulating Formula E here where the track support vehicles are faster than the racing cars...). The ambulance is removed when it crosses the line so towards the end of the race you have to get tactical in the way you move the other cars.
Actually a really neat idea but slightly ruined by having to include the novelties of the original arcade machine (ambulance), the icy road in which any car can be moved in all 8 directions so the end game becomes a mess of reversing and side-stepping cars until somebody manages to roll a 6 and escape the ice field.
(The grey cars in this one just stand still as blockers to be driven around).
It's actually a very clever simulation of a slightly odd computer game.
Turbo - Milton Bradley
https://boardgamegeek.com/boardgame/3835/turbo

This is actually a children's game, one of a series of licensed games that M-B did in the 80s based on Sega arcade games (there was also a Zaxxon and something else I forget about now). In this you spin two spinners but as they are marked up 1 to 6 we always rolled two dice instead. You move your car the score on one spinner, and the other one is used for a competitor's car or the ambulance (which basically overtakes all the cars like it did in the original coin-op machine. I suspect we may be simulating Formula E here where the track support vehicles are faster than the racing cars...). The ambulance is removed when it crosses the line so towards the end of the race you have to get tactical in the way you move the other cars.
Actually a really neat idea but slightly ruined by having to include the novelties of the original arcade machine (ambulance), the icy road in which any car can be moved in all 8 directions so the end game becomes a mess of reversing and side-stepping cars until somebody manages to roll a 6 and escape the ice field.
(The grey cars in this one just stand still as blockers to be driven around).
It's actually a very clever simulation of a slightly odd computer game.