Is the ability to run more cars needed? At the moment if we run in the hall we can run 6 drivers, could probably do with 4 marshals and 1 race controller so that is 11 add a couple making the tea and putting the cakes on the doilies and licking their tyres in prep for the next race(or just because they like the taste).
I'm always up for the excuse to buy another car, because in order to get free postage it usually means buying 2.
I think Ninco 1 with ear defenders would be a good class, either that or we set a dB limit and part of the setup is to get it below that level
How about a fast race, 100 laps, 1 point for first down to 6 for sixth, no fuel. Should be able to get 2 rounds in on a night, total the points lowest number wins.
Or a handicap race, every six months. To set a handicap run two minutes, 1 car on the track and driver not able to see the lap counter, handicap is percentage of the laps behind, so if the best is 100 and someone does 95, 5 laps behind 100 which is 5%. Run the race, final positions dictated by handicap, based on the actual result recalculate the handicap, but only reduce it not increase it.
I'm always up for the excuse to buy another car, because in order to get free postage it usually means buying 2.
I think Ninco 1 with ear defenders would be a good class, either that or we set a dB limit and part of the setup is to get it below that level
How about a fast race, 100 laps, 1 point for first down to 6 for sixth, no fuel. Should be able to get 2 rounds in on a night, total the points lowest number wins.
Or a handicap race, every six months. To set a handicap run two minutes, 1 car on the track and driver not able to see the lap counter, handicap is percentage of the laps behind, so if the best is 100 and someone does 95, 5 laps behind 100 which is 5%. Run the race, final positions dictated by handicap, based on the actual result recalculate the handicap, but only reduce it not increase it.