QUOTE (Mr Modifier @ 5 Dec 2011, 08:53)
<{POST_SNAPBACK}>Nice track - an upsize for most I would think!
You will find a problem with lap counting - if you go through the pits your car won't cross the powerbase for that lap and so it won't be counted. Pit Pro in conjunction with the SSDC software allows for this and you can set the software options so that any car passing through the pits when the pits start before the powerbase but exit after it, will still get that lap counted. Pit pro will also allow you to use SSDC to set a pit lane speed limit - your pit lane is currently a convenient short cut around the track so a pit lane speed limit of, say 50%-65% power will take away the short cut option. Pit Pro also means you can use SSDC refuelling properly because you can limit refuelling to the pit lane.
Perhaps a visit to the Scalextric Sport Digital part of the SlotForum Digital forum would be worthwhile to explore your options.
This track is crying out for race software - I use SSDC but there are others. If you were to consider PitPro and SSDC (you will need a PC and cable) then your race experience would improve tenfold.
With PitPro there are a couple of options for sensors - the standard is one sensor in the pit lane game (that PitPro is based on). The standard sensor acts as a trigger to signal entry to the pits. There is an optional second sensor (which I bought) which signals when the car has exited the pits - this is essential for pit lane speed limiting. With long pit lanes you can ask RikoRocket (the SlotForum ID of the guy who makes PitPro) to make both sensors independent of the Pit Lane Game - this way you can sense pit entry right at the start of the pit lane, sense exit right at the end and place your Pit Lane Game display wherever you like within the pit lane.
Time to start saving up! (the whole lot - SSDC software, cable and PitPro with 2 independent sensors but NOT the PC - will cost under £150. I don't have a commercial interest in this by the way - I simply bought it and use it all and would never go back to the Scalextric LCD display.
again i agree with the great comments and help...
i'm just writing to add that you should consider putting the barriers further away from the track unlike the conventional Scalextric barriers, enough so that if a car comes off the circuit, it won't rest against the barrier and blocking one of the lanes. I had this problem racing endurance cars, someone would come off, get stuck against the barrier and a massive pile up would proceed and some cars would get damaged.