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Discussion Starter · #1 ·
Hello Slotters!

Since I have gotten so much joy and inspiration from viewing many track and scenery pics over here and on other places on the net, let me now show you some of mine from my home track, the "Skipsleat International Raceway" (SIR)

I owe a lot of gratitude to many of you for great ideas and inspiration, the list of people is nearly endless, but I especially like to thank Gerard from Racebaan.com for his great site that got me back into this hobby after nearly 30 years…and to the SlotMan team for making such an excellent piece of (free!!) timing software, with many great features such as: fuel usage and refuel options, starting lights, sounds and other user controllable events. The Badener heimbahn site for numerous electronic gizmos, Randy for getting me on the way with the hoist system, And finally Tom's Rennbahnseite for the how to make your own pit lane lane changeover pieces.

Now let's talk track:

Originally wanting to make it a 4 lane track , but that would have left me with too little space for some nice scenery (1/3 of the fun) and a working pit lane (another 1/3 of the fun), so I had to settle for a 2 lane track. But come one day somewhere in the future... (the final 1/3 is the actual racing itself of course!)

The Scalextric Sport track took me about 5 months to complete, working in my spare time. Lane1 Red, Lane2 Green, average lane length 16,60 m. (excluding the pitlane)
Since lane 2 is shorter but lane 1 has more outer(higher speed) turns, the lap times are nearly identical and are somewhere in the high 6 seconds.

Independent variable voltage lane power so my kids (2 and 4 years) can safely drive dad's cars around the circuit without too much car damage…Everybody a happy camper!

The table measures 3,90m x 1,50m. It is a wooden honey comb structure, with steel tensioning wires for stiffness, and since the track is in my workshop, I sometimes need the space for other projects as well, so it can be raised to the ceiling with an electric winch.
Timing hardware is a combination of Racecontrol and self made sensors for the refueling, software is SlotMan, that runs fine on (my first PC!) an old P1 133Mhz.

The pit lane building is made from MDF, about 2m long and currently houses 6 teams.
The track in the pit lane are all standard Sport pieces cut to various lengths and forms, and then joined as are the lane changeovers at the entry and exit and crossovers in the pit. (see the excellent how to's on "Tom's rennbahnseite").

There are currently over 130 team members in the pit lane , 33 marshallers, over a 140 spectators (62 above the pit boxes), 11 media people and various others, making a total of over 330 figures. They are from all different kind of brands and most of them are (re)painted by me and or "mutilated" to a different stance that better suits their purpose.

And now, for the important part: the pictures!


overview


looking N-E


looking S-W


Aerial shot from the starting grid and pit lane


Another aerial, the tire stacks at the pit entry are lifesaver candies covered with heat shrink tubing, tire stacks in the hairpin up on the left are the new soft SCX type cut in half.


Ready,steady….if a jumpstart is detected the power to that lane is cut off for 10 seconds!


The race is safely underway, with Schumacher leading, as usual, and...


…his brother Ralf unable to stay on the track (also as usual, ha ha ha)


Lane 1 is leading with just a little less then half a fuel tank left (the green portion of the bar in the display, the software uses actual lap times to calculate fuel usage, so you can conserve fuel by going slower if you are running up front…Olav Mol (the Dutch much younger and much heavier version of Murray Walker) is giving commentary on improved lap times, fuel low states and other messages, controlled by the software.
The rearmost pit building on which the team trucks and the LCD are standing is the leftover from my disassembled first track (the SIR is my second track)

Well since these are the maximum pictures allowed in a post, I will continue after a break with a post called...PART 2!
 

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Truly inspiring!


I hope when i'm finished i can get something at least half as good!

Well done!

Was
 

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Bravo! That is extremely nice.


Your pit row/paddocks area is just superb. I love the Lifesavers tip. I'll have to try that.

Thanks for sharing -- looking forward to seeing more.
Steve
 

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Looks superb!!!

The layout looks very interesting... must be fun to race on!!!
The pit lane is amazing!!! It's very realistic! Does it work with a timer?

The scenery is superb!

You've got it all!!! Congrats!!!

Gunther
 

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René 'Vialli' Christensen
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I can only join the others reactions!
SUPERB!!!
Next step for you is to go digital !!!


Where did you get the in-and-out track for the pitlane?
Is it from pitslot.de and how much did you pay?
They got no prices on there site
 

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Discussion Starter · #12 ·
Thanks for the nice words guys!

@ Slotrace.dk: I made all the track pieces myself! There is a great how to do that on Tom's Rennbahnseite: http://www.132er.de/ You can find it under basteltipps.
Buying it from Pitslot.de would cost you about 300 euros, making it myself cost me 2 days+parts, it got me great satisfaction and the money in the pocket to buy the TFT screen for the lap time display, which you can see on the last pic.

@tDI Fahrer: You set the fuel parameters in the software like: tank capacity (liters), usage depending on lap record or a given time, refuel speed (liters per sec.) and the penalty in case you run out of fuel.( I have it set up like this: When you run out of fuel>>track power off for 10 secs, the voice over going crazy that you have run out, track power on again so you can continue the lap to drive to the pits and refuel, if you skip the pit and try to continue, track power is cut off again for 10 sec, so you better get your behind inside that pit lane to refuel…Once at your team, the sensor tells the software via the parallel port that the car is standing there and refueling commences until A. the tank is full or B. you drive away (no need for a full tank if you only have a few laps to go>>>this is the real fun, tactics here are exactly as in a real world race!!!)

Well time now for part two where hopefully more things will be clarified, and we will see how the race progresses!!!

Martin
 

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@ Martin:

Absolutely superb!!!
What a great track!!!
You have absolute everything!!!
Even voiceovers!!!

This is by far the most complete slot-race-track I have ever seen!!!


Where are you from?
I'll pack my bags and come over to race!!!


Gunther
 

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Great looking track Martin and a very entertaining way to show it. Good to see the Jag up there in the race.

My track software does similar things when jumping the start. Unfortunatly the fuel race has bugs.

Vince
 

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note to scalextric - and a scalextric world pitlane with switched lanes too - afterall then the lane switching button will do something on the world system!
 

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Wow.... Excellent layout... I especially like the idea of the track above the pit garages... great for saving space....
 
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