The idea is to eliminate any 'dead spots' on longer tracks by using power taps/jumpers, dead spots are pieces of track where the the continuity is not what it should be so car stutters/engine noise whine will change/lights may dim etc. and you notice a lack of power driving. or worse, car stops...
Even if you don't have any of the symptoms above they're still a good idea to make sure it stays that way.
Take a feed from the track piece that you feed power to and use a star configuration for redundancy to other points on track, you can also feed off them too however they are not redundant.
There are loads of posts here illustrating the concept, doesn't matter what type of track it is, they all require stable voltage around track. A longer track will drop more DC voltage (as said above), due to resistance and the taps help giving consistent power, using thicker wires will also help voltage drop as you have a bigger boat!
If you run analogue then make sure and connect each rail (4 in total) to the same rail when running the taps! If digital only you can get away with just connecting two rails (+ve/-ve to same) as track is now one large digital lane.
Best to solder the taps, however if, for example, you have Scalextric Sport you can use the lugs under track with a 3mm spade connectors if track has to be taken down regularly.
In fact if you're MrF you could even solder every individual track piece together, then, you never need worry about power again (I'm too lazy, my 4 taps do me fine;-) )