SlotForum banner

[RC REQUEST] Fuel Race Power Cycling (Pulsing) When Driver Is Out Of Fuel

621 Views 3 Replies 2 Participants Last post by  Slot'n 77
I thought I had requested this feature a while ago but didn't see it on Dave's list...

Anyway, hoping RC 1.x or 2.x might someday support lane power-cycling (pulsing) when a car runs out of fuel. Currently, RC just quits counting laps when a driver runs out of fuel. SlotTrak supports this feature and it makes fuel racing a whole lot more interesting and more difficult to enter the pits when out of fuel. Being able to change the "pulse" duration would also be an interesting extra feature.

If this sounds like a feature your group would be interested in, please chime in and even submit your own request for it. According to Dave, very few people have asked for this feature.

If you don't run fuel races, try it sometime. Adds another dimension to racing and most find it a great addition to the racing programs.
1 - 4 of 4 Posts
Now that Dave has graciously developed this cool feature, who’s using out there?
This feature wasn't planned and I'll argue that technically I don't support it. But I was asked about it and realized that with somebody testing it for me, the code was minimal if done through the extended protocol in the arduino interface, which of course is where it is and why I argue I technically don't support it.

And it's very possible the only one using it is the person who helped me test it, but its cool, and a good concrete example of what you can do in the extended protocol so it was worth the hour or two I ended up spending on it.
This feature wasn't planned and I'll argue that technically I don't support it. But I was asked about it and realized that with somebody testing it for me, the code was minimal if done through the extended protocol in the arduino interface, which of course is where it is and why I argue I technically don't support it.

And it's very possible the only one using it is the person who helped me test it, but its cool, and a good concrete example of what you can do in the extended protocol so it was worth the hour or two I ended up spending on it.
You're way too modest, Dave. But I agree, that it should be an unsupported feature since it is exclusively in the domain of the extended protocol. That said, the fact that you took the time to get it working is why I love RC...and you!

The work that you do is amazing and so, so appreciated! I'm just blowing the horn on this because you spent your valuable time making it happen, you didn't have to. Thank you!!

Anyway, I'm using it and love it! It's not a slam dunk to get it working but once you've been exposed to how it works and how you can customize the behavior, it's way cool.

I'm happy to help those track owners that want to implement this feature so Dave isn't inundated with support requests. You need to understand that it only works with an Arduino card connected to a multiple-relay control card (independent lane power). In my case, I have an Arduino Mega card and a 4-relay card controlling my independent lane power. I don't remember the release this feature is in, but it is a different sketch and must be configured appropriately.

I'll do what I can to help those who want to implement it.
See less See more
1 - 4 of 4 Posts
This is an older thread, you may not receive a response, and could be reviving an old thread. Please consider creating a new thread.
Top