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I have tested with SCP2 fireware 3.04 and C chip fireware 3.10 and everything is perfect. Even with these versions pclaps goes perfect. I think that SCP3 may have problems in its updates, since we use it in my club, they are only problems, unlike SCP2 works perfectly.
 

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Discussion Starter · #242 ·
Thank you for your information. It has to be a firmware issue, as RCS does completely rely on information send from controller to dongle.

About release date new RCSO2 I can tell not much, it will be not this year as again it is a total rewrite and has to suit 20 cars and we want to build in some new features as well. I hope you enoy the current version until we are finished.
 

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So long??? 😩😩😩. I know it's a lot of work and from the comments in this thread I think I wanted to revolutionize the digital slot. I hope it is a great advance since with pclap there are gaps and with time he lacks options. All my support from Spain, I'm sure you do very well.
 

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Yes, I have to try everything before I start teaching the club. The tire strategy must be a lot of fun. I have tested the software with chip B, B1, C1, Scp2 and 3, everything went fine 👏🏻👏🏻👏🏻👏🏻👏🏻👏🏻
 

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Today we have been testing RSCO2 4 pilots. Gasoline consumption is very adequate, there are no sudden changes. The cost of gasoline depends on the time wye you hold down the trigger ?. We have tested the tire consumption, it has not convinced us since I have a hard tire, the car brakes very little and it is very difficult to run. With a soft tire the car runs well, but the tires wear out very quickly. We will try to change the values. We have only had a problem connecting their cars, the cars did not brake, the drivers who had this happened had SCP3 (3.15 and 3.12) and C1 chip (3.12 and 3.15) the other two drivers had SCP1 (3.04) and chip C1 (3.10 and 3.06). For the moment, our conclusion is very positive.

276809

276810
 

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WOW, how big is your club track Fer?
We use RCSO2 every week now and it very solid. We run 14 min endurance race and with the current settings we need to change tyres twice. The brake force will drop down pretty quickly once you are around 50% of the tyre wear...it is a pity that we cannot fine tune this value further. Hopefully it will be something possible in the next iteration of RCSO2. However, I have to say that I would change it slightly from the current settings just to give a but more gradual degradation. Maybe for a large club track with long straights this will need more fine tuning.
Anyway, we love RCSO2 and it has taken O2 racing to another level for us.
 

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We have only had a problem connecting their cars, the cars did not brake, the drivers who had this happened had SCP3 (3.15 and 3.12) and C1 chip (3.12 and 3.15) the other two drivers had SCP1 (3.04) and chip C1 (3.10 and 3.06).
Hi Fer,
Do you know why these cars has no brake?
I've recently installed several C1 chips, one of them had no brake. I used an SCP-3 for the test. I'm going to test it with an SCP-2 before send it back the chip to Slot.it.
 

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Hi Fer,
Do you know why these cars has no brake?
I've recently installed several C1 chips, one of them had no brake. I used an SCP-3 for the test. I'm going to test it with an SCP-2 before send it back the chip to Slot.it.
Is not safe. It was a loss of connection between the track and the car, as SCP3 marked it with a low line on the display. I think that connection loss was due to updates to the chips or controls. I want to point out that it only happened to the pilots who carried SCP3, one of m version 3.15 and another in version 3.12. We carry the C1 chips in version 3.10
 

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WOW, how big is your club track Fer?
We use RCSO2 every week now and it very solid. We run 14 min endurance race and with the current settings we need to change tyres twice. The brake force will drop down pretty quickly once you are around 50% of the tyre wear...it is a pity that we cannot fine tune this value further. Hopefully it will be something possible in the next iteration of RCSO2. However, I have to say that I would change it slightly from the current settings just to give a but more gradual degradation. Maybe for a large club track with long straights this will need more fine tuning.
Anyway, we love RCSO2 and it has taken O2 racing to another level for us.
Thank you very much for the good comment on the track of our club, you are invited 😃. In your comments on RCSO2 I totally agree.
 

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Discussion Starter · #253 ·
Indeed an impressive track, when I see that laptime I know it is a long and fast track, must be awesome.
Yes, fuel burn depends on use of trigger. Same goes for tyre wear. The impact of that is one of the settings in tyre tab.
Do you have marshalls? If not, have you tried auto track call and damage when deslot? Even with marshalls you can use the damage point system, with or without impact on car performance. But first make sure you understand the tyres :)
PS RCS02 is not perfect; miimum laptime settings is not working and sometimes when cars finish in same lap, it is not the winner that wins in the result screen, please be aware of that. Both will be fixed in new RCS of course.
 

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Thank you very much, the truth is that we have a great 22-driver slot club, in which we have an analog and digital oxygen track with 6 lanes, 5 rally tracks and a raid track, if you ever want to come, the RCS team is here. invited.

It seems perfect to me that the gas and tire consumption is in relation to the trigger pulse, very well, I like it.

If we have commissioners, we do not use the automatic follow-up call. We have not yet tested the damage, we are going little by little, on Wednesday this week, we will secure the gasoline, we will understand how it works, then tires and then damages.

Thank you very much for your information, we will take into account that the minimum time per lap does not work and we will take a good look at the winner hahahaha.

All the best.
 

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New test yesterday. Everything went very well, there was only a small connection problem in a SCP3 with a C chip, it did not brake properly, it was solved by turning the SCP3 off and on again. These tests were carried out with gasoline consumption. Everything else correct. Little by little we are controlling RCSO2. To impose sanctions, press the numbers on the keyboard, but to sanction the id from 10 to 20, how is it done? We would also like you to warn when the gas tank is low, how do we put a sound on it? Thank you very much for your attention.
 

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Discussion Starter · #256 ·
Sorry, no sound build in for fuel warning-yes it was the plan, sounds are even present but not triggered yet...to do list.
I always use the marschall screen (Admin tool) for award a penalty to a driver to prevent mistakes. I have to look up how we did ID10-20, probably the Function keys, or shift and number. But as I said, advised to use the marshall tool. Select team from dropdown and than the penalty.
 
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