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ParrotGod
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Hi Henri, RCS-O2 brings the oXigen game to another level. We only use it now and even without the weather simulation pit strategy is super important to win a race.
I am not sure as I have never used it, but do you exactly miss from PC-Lapcounter?
 

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Hi Henri, RCS-O2 brings the oXigen game to another level. We only use it now and even without the weather simulation pit strategy is super important to win a race.
I am not sure as I have never used it, but do you exactly miss from PC-Lapcounter?
The first things that come to my mind is adjusting the brake, speed is possible, this has pc laptimer, second, rotation system of riders, the red flag and yellow flag cannot be combined, then you first have to switch screens in O2 rsc, (marshall screen) the overlay are disruptive. A countdown sound at red flag, yellow flag. Printable results of the race, in lapcounter there are countless graphs and display options per rider, per team, etc. You can actually analyze and print your entire race. That's my thought, since I'm only testing with Feulload system, the newly formed digital club, will approach the possibilities step by step .. tire damage ect.
However, apart from these wishes, already a very nice RMS system.
 

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ParrotGod
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I am sure that PCLP is a nice RMS.
But some of the features you mention I think are already in RCS.
For instance, you can set a global value of the speed/power. The other option is also to set power individually for each car.
The brake settings can be modulated with the tyre simulations.
However, I agree on some of the other points you mention. For instance, compared to RCS64, I miss the data history from previous races.
 

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I am sure that PCLP is a nice RMS.
But some of the features you mention I think are already in RCS.
For instance, you can set a global value of the speed/power. The other option is also to set power individually for each car.
The brake settings can be modulated with the tyre simulations.
However, I agree on some of the other points you mention. For instance, compared to RCS64, I miss the data history from previous races.
And if you do not run without Tire management? no brake settings.
however i'm not complaining, try to provide the guys with feedback...it will get better over time. They depend on the speed of the dongle, hopefully this will improve one day.
But I think a print version with statistics or results should now be possible...but it is a hobby for the builders.
 

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ParrotGod
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I have not explored that. I know that Chrono does support brake settings (this is part of the oXigen protocol actually) but to be honest, why should i want to do that?
I mean, you can control the brake strength on the controller (if you are using the SCP controllers) so I really do not see why I would want to let the software limit that.
On the other hand, using this feature of the protocol, RCS is able to simulate tyre wear which I think is the key point here: I believe RCS is the only oXigen RMS supporting this simulation.
I am pretty sure that we will have a feature rich RCS version any time now.

On another note, I think Marcel here can comment if he wants: I heard you saying the Zoom chat taking about increasing the speed of the dongle and that the dongle is the bottle neck.
This is the first time that I have heard that the issue here is the communication speed of the dongle.
I know that the oXigen protocol is implemented in such a way that gives priority to the controller-chip communication and the controllers relay information to the dongle.
This basically limits the type of simulations we can have.
On the other hand, if you had a controller-dongle-chip communication flow then the RMS could alter some of the parameters that go to the chip catering for better simulations (like in RCS64 and the APB). I wonder if there has been some new testing showing the the current dongle hardware is the bottleneck.
 

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[QUOTE = "Henri, publicación: 2485615, miembro: 80073"]
Lo primero que me viene a la mente es ajustar el freno, la velocidad es posible, esto tiene laptimer de pc, segundo, sistema de rotación de ciclistas, la bandera roja y la bandera amarilla no se pueden combinar, luego primero hay que cambiar de pantalla en O2 rsc, (marshall screen) la superposición es perjudicial. Un sonido de cuenta regresiva en bandera roja, bandera amarilla. Resultados imprimibles de la carrera, en el contador de vueltas hay innumerables gráficos y opciones de visualización por corredor, por equipo, etc. De hecho, puedes analizar e imprimir toda tu carrera. Ese es mi pensamiento, ya que solo estoy probando con el sistema Feulload, el club digital recién formado, abordará las posibilidades paso a paso ... daños en los neumáticos, etc.
Sin embargo, aparte de estos deseos, ya es un sistema RMS muy bueno.
[/CITA]
si el freno se puede ajustar.
Utilizo los controles ARC pro y configuro el freno de RSCO
 

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[QUOTE = "Henri, publicación: 2485615, miembro: 80073"]
Lo primero que me viene a la mente es ajustar el freno, la velocidad es posible, esto tiene laptimer de pc, segundo, sistema de rotación de ciclistas, la bandera roja y la bandera amarilla no se pueden combinar, luego primero hay que cambiar de pantalla en O2 rsc, (marshall screen) la superposición es perjudicial. Un sonido de cuenta regresiva en bandera roja, bandera amarilla. Resultados imprimibles de la carrera, en el contador de vueltas hay innumerables gráficos y opciones de visualización por corredor, por equipo, etc. De hecho, puedes analizar e imprimir toda tu carrera. Ese es mi pensamiento, ya que solo estoy probando con el sistema Feulload, el club digital recién formado, abordará las posibilidades paso a paso ... daños en los neumáticos, etc.
Sin embargo, aparte de estos deseos, ya es un sistema RMS muy bueno.
[/CITA]
si el freno se puede ajustar.
Utilizo los controles ARC pro y configuro el freno de RSCO
??? Picture please where ou can ajust the brake settings?
 

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Discussion Starter · #315 ·
Hi guys, just followed this discussion. It was not intended that settings in test tab should be kept for the race, and I am sure that for speed this will not work. If it works for brakes than it is unintentionally. I agree with Grunz, with SCP2 and SCP3 you don't need it but I can see the benefit for Arc pro. Nice find, need to test this myself.
 

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281090


Hello everyone, after today's RCSO2 test, we have observed that when a wrong fast lap occurs it cannot be erased. We have also observed that when the car is low on gas it does not warn any sound. Also when the car runs out of gas, it takes a long time to become a slow car. Also when sanctions are put, no sound comes out. Also, when we race in teams, how do you change the name of the driver in the pit lane? At the moment I have no more doubts, thank you very much and best regards. I remember that on September 12 we will test this race manager with a resistance of 6 hours, we will try to give as much information as possible.
 

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Discussion Starter · #318 · (Edited)
Hi Fer, correct there is no warning sound yet for low fuel that will be next release. But there is a visual warning from 25% , the fuel value starts blinking. Change driver is in pitmenu, select driver and press round button on controller. But make sure to have more than one driver in your team set up.
When out of fuel, safe speed is applied, please check safe speed in car setting.
If you run a 6 hrs.I would adjust the tank size to make it a bit bigger so that stops occur maybe every 15-20 or more minutes.
And please try to use the marshall screen. It will belp during a race.
Good luck!
 

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Perfect, we are looking forward to the new RCSO2 version. We have seen the visual warning of low fuel well, I like it, but the other drivers require sound. The next day I will try the change of pilot insistently. We have gasoline for the Gt in 60 laps which is equivalent to 22 minutes and that of the Lmp in 70 laps which is equivalent to 25 minutes. This already came by default in resistance mode with the value 2. We like the impact of gasoline a lot, but how can I change that value ???.
 

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Discussion Starter · #320 ·
The fuel can be set by either increasing the tank size of each car in car set up, but I would begin by adjusting the burn rate in event set up. 2 is default, if you set it to 1 it will take twice as long to burn your fuel. Because value of 2 already doubled it.
 
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