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Satanic (?) digital comparison......

4684 Views 36 Replies 10 Participants Last post by  Mr-X
....is an anti-collision system for digital races simillar to driving with magnets??????

When driving with magnets your car does not drift a lot, so kicking your oponent off his track is rather hard.

An anti-collision system for digital races would do the same (at crossovers).

I know the question is a little satanic, but what is your opinion...?????

Nico

24h GT Salzburg
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QUOTE And back to one of the threads above; YES digital racing means a lot more concentration on the race itself and a lot more tactics than in a "normal " race.

Yes, this is what digital racing is all about!

IMO, systems which prevent collisions (from behind or at lane change sections) would remove a large part of digital racing's entire purpose. It seems silly to me to add the complexity of MCPL to slot racing and then seek to have the drivers' responsibilities minimized.

I'm not sure I'd compare anti-collision to magnets though. Anti-collision reduces the talent needed by a driver. Magnets, on the other hand, alter the type of skill required when racing - true, they may make it easier to circulate on a home set, but in competition you still need to be a good driver. Magnets do not equate to less talent in racing, just different talents.
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QUOTE First time that driving naked has been proposed!

Thanks, Tropi! I'd almost forgotten the New Year's Eve party we had back in '75!
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QUOTE go on tell me why I'm wrong...

Well, okay Lotus...


If you are fast enough to lap a car in slot racing, then you are fast enough to change lanes and get by him. You should have changed lanes when you saw yourself approaching him. Now one lane away... you can get by, right? Oh... wait... that would be like.... well.... slot racing!
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Back to the question that Lotus asked, concerning a faster car approaching a slower car. Assuming I'm driving the slower car (not likely to happen
), I will react differently depending on whether I'm being lapped or racing for position. If being lapped, I will let the faster car go by... on a straight, with a momentary off/on of power, but not in a turn. If it's a race for position, then he will have to work to get by me because I will drive as hard as I can. That doesn't mean I'll intentionally take him out, it just means that he will have to work for it. So basically, I practice 1:1 etiquette when slot racing.

The issue of passing slower cars in digital racing is not quite the same however. You can not expect a slower car to move over. First, there are only a limited number of LC sections, a situation not found in 1:1 racing. Because drivers look ahead when racing (or should!) the faster, approaching driver should become aware of the impending need to make a pass before the slower driver will see it. The faster driver can execute a lane change (or two!) and then pass as would be done on a regular slot track. Asking the slower driver to move over is, in my opinion, unworkable. He is forced to look behind to see a pass coming, ahead to find a LC section, control his own car, and make a lane change safely, all the while travelling at slot car speeds. He is very likely being passed because he lacks the talent of the faster driver and you want to put this responsibility on him?
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QUOTE Pendle don't want my Dodge Charger competing

"C'mon, Diff, let me by!"

"What d'ya mean?! I'm 2 lanes away!"

"Exactly! C'mon, let me by!"

"Just be glad I'm not racin' the bus, ya whiner!"



I know one unnamed young individual from Wrexham who would pick option ( c ) every time.
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