QUOTE (Snakebit @ 11 Oct 2008, 01:03)
<{POST_SNAPBACK}>Rick, Sector times would be a nice feature on larger layouts but most people won't have that luxury.So telemetry is not high on the features I would personally need. Thanks , Joe =)
I suspect this would be the case with 99% of even enthusiasts, even me.Motor telemetry, either by itself or superimposed over throttle telemetry for reference and direct comparison, now theres something useful, get to see the acceleration/brakingdata RELATIVE to something, hmmm maybe throttle data, this way the top end techno club racer could.
QUOTE (h00ch @ 11 Oct 2008, 01:14)
<{POST_SNAPBACK}>Being a home user and not serious on tuning etc, telemetry would not be something I would need/use at all. Though sector timing would be very welcome, even on shorter home tracks I can see it being very useful.
Sector timing wont be a problem, with say 6 to 15 LC's around a track sending data continuosly the system knows exactly who is where when. In fact using motor and throttle data we can even figure out what car came off which part of the track. This is very good for real time pace cars (well 1/32 real time if you get me). You could even measure distances between sensors and enter them into a program, that way the system knows even where the car is exactly between LCs using. Hmmm what the hell would you ever use that for? Well you wouldnt normally except Ive been trying to think of a way to record and playback a 2-16 car race EXACTLY. This is the best way IF it can be achieved.
QUOTE (BentleyBoy @ 11 Oct 2008, 02:58)
<{POST_SNAPBACK}>As I understand it, the car "tells" the PC where it is every time it passes a lanebrain LED, so that the PC knows what to send to the lane changer, as well of course when the lap is complete, so there should be enough "reference points" around any track with a reasonable number of changers (and this number tends to increase with track length anyway) This then makes "telemetry" a software issue only - a challenge to software writers to come up with something effective. Not something I'd ever use myself, but Scorpius is fast starting to look like the hobbyist/technophile/feature-lover's best option (as opposed say to Slot-it, who seem to be taking the simple and robust approach for big competition tracks), so if this sort of thing is going to be offered anywhere, it should be offered here.
Yes correct, it is only a software issue, in fact we have the basics right now, no boxes, no cables.
In European 24 hr digital meets basically they need to go, stop, change lanes, count laps, no power issues of course and be reliable, with good throttle functions, adjustable throttle curve, brakes etc. We are very aware of that.
For us the rest is just various programs you use as required only.
QUOTE (ryk4racing @ 11 Oct 2008, 05:26)
<{POST_SNAPBACK}>Can all throttle info be "filtered" thru the PC before going to the cars? I was thinking that if so, one could use software to create "throttle lag"- to create a much more realistic motor response by not ramping up to full power quite as quickly. This could make "touchy" cars much more driveable as well, and coupled with max. throttle setting would allow you to tune groups of cars to run competitive lap times (though they might drive quite differently from each other.)Possible?Ryk
It can be done on the throttle chip =) It would be just an extension of the throttle manipulation program.
going via PC would create lag.
Cheers
Rick