Somehow the track seems a bit narrow though. I've been going into detail on digital with a friend who is technically minded and we've come to the conclusion that it will be more pain than pleasure racing with 4/6/8 people on a 2 lane track.
At this point, I simply cannot resist reproducing one particular paragraph in Google translated form"
QUOTE The mechanics of the change of track also makes the car. When the user maintains pressed the button of change of track of the control, in the guide of the car assigned to that control a keel extends (to see the two following photos) that does that the car when arriving at the crossing makes the change of track. If after this car a second competitor comes patch who has not pressed the button of change of track of his control, his car will follow rectum , since the change of track originates the car and not the track.
So now we know for sure why rear-ending is such a problem!
Please forgive my repetitive posting, but it is only with the purpose of adding useful information as it occurs to me - it's not that my already international-size ego needs any more inflating!
Rather than place direct links here (not sure of our editorial policy), I'll make a few points based on my knowledge to date.
The new track we already know to be just a little wider than then SCX original.
But it is also a little deeper (height).
It will be interesting to see if this extra thickness improves the old warp factor or possibly even exacerbates it - hopefully the former!
The surface texture is described as being similar to the old (rough) standard track.
SCX have taken another small, but oft discussed point on board - the new track is dark grey in colour , rather than the traditional pure black.
An excellent move in my opinion.
Another translated paragraph:
QUOTE The equipped cars, although with magnet, had a very healthy behavior, skidding obviously (we understand that due to the greater weight of the cars and to the extra voltage ).
'Extra voltage' refers to the fact that this system supplies a constant 18 volts AC to the track. However, I must add that this most definitely does NOT automatically mean that the motors receive 18 volts, as Slot Center have rashly implied.
I base my opinion on two facts:
1. Allegedly, exactly the same motors are used as previously, so 18 volts is extremely unlikely to be permitted at the motor.
2. Model railway digi systems are supplied with 16 volts AC but the motors definitely run on TWELVE Volts (DC)
The digital chip, onboard the vehicle, converts the supplied AC current to DC and reduces its voltage to suitable levels.
It's curious that nothing seems to have yet been announced on SCX's own site. SCX Home
Glad to be joining this very nice board - with mostly old acquaintances !!
About SCX Digital : oh, I don't know.....
Personally, I'm very glad that a full electronics package will be available shortly - hopefully debugged and at a reasonable price. So,come February, I'm planning to adapt it to my pet project
Other than that, one has to assume that the SCX guys know what they are doing and that they'll sell enough sets to recoup a major investment - but...
- we all know that the entire system is incompatible - this because they opted for onboard lane change actuators - so it must be aimed at the Xmas present crowd - but at 300 Euros ??
- with Davic, the fundamental difference is that you are dealing with long club tracks, experienced drivers and SLOW trackside actuated lane switches (you have to keep about 50 cm clear of the car in front) - so changing lanes is a strategic (not spur of the moment) decision - and yet collisions are a problem
- with SCX, the apparent advantage is that you can tailgate the car in front and still change lanes - but then the risk of collisions rises exponentially - not surprisingly, this was the first comment that appeared on slotadictos. If you add the bane of deslotting, how appealing is this expensive TOY going to be for first time users ?
- track length is also a factor - I doubt you can do anything with the short oval in the set - I suppose that 3 cars at most can be raced if the track is not permanent
Great to see Beppe/Xlot joining us with his in-depth digital knowledge!
Yes, I too have always seen increased incidence of collisions as the greatest impediment to success for multiple cars per lane.
€300/£210(?) is a little stiff, but we mustn't forget the additional car, making three, plus a third controller, as well as the digital additions. It's still not clear to me exactly what track the first set will contain, but photos at both Slot Center and Home Racing World (HRW) show a circuit with FOUR crossovers. But is this what really comes in the set? If so, then it actually seems quite good value, though not pocket money level!.
I too think that a longer track is needed for significant advantage to be gained from multilane control - those crossovers are going to recur in fractions of seconds otherwise!
I think it is close to critical for SCX that the new track should be adaptable for use in a non-digital context - I don't see any good reason why it cannot be. Then they can phase out the old track system without rendering obsolete the non-digi cars and controls. I don't know how long they could continue to produce two incompatible track sytems.
Harry mentions differences in appearance between Chicago and Slot Center photos.
Certainly I notice the blades in the crossovers are different colours.
Are there other variances that I haven't observed?
Another interesting point - that lowerable section of the guide blade that selects the route on crossovers . . . I can see the additional possibility of using that to get round curves at higher speeds than normal! But what we don't yet know is whether the track groove is as deep as the special crossover sections . . . hmmm, it must be if the route is selectable before arriving at the crossover.
The possibilities are intriguing and I am sure more will arise as time passes!
QUOTE ...with Davic, the fundamental difference is that you are dealing with long club tracks, experienced drivers and SLOW trackside actuated lane switches (you have to keep about 50 cm clear of the car in front) - so changing lanes is a strategic (not spur of the moment) decision - and yet collisions are a problem
Sorry, what do mean when you say that Davic can only work with "experienced" drivers?
And the 50cm thing? You mean you can't tailgate without risk of blindly following a runner in front of you when they switch?
I reckon the initial take up for SCX might not be that bad because of novelty value. It's the repeat sales of extra cars and track that will be telling....
Couple of thoughts occur to me: Cross-over sections for 4 lane tracks? How about dynamic braking - if the supply is AC and the cars carry on-board diodes for rectification, simply shorting the track won't work - probably need an additional signaling mode to enable a shunt while isolating it from the track - and a whole new set of racing rules - build a nice heavy 917K and scoop cars in front off like a front-loader or brake abruptly in front of a car crossing over to catch him at a delicate point - pretty soon the only appropriate prototypes to run will be NASCAR!
I'm just a bit concerned that, if different manufacturers produce incompatible systems, we might end up with a VHS/Beta scenario. This might result in the demise of some manufacturers if they can't afford to lose the cost of investment.
Slot Center now have a short video showing the digital system in action.
It's a longish download and, to be brutally honest, the video quality isn't great and it's not very informative, but definitely worth a look.
I'm a little limited in what I can and can't say, but the video appears to be a copy of a promo CD given to key Tecnitoys customers a while back. The full version is pretty impressive, but I'm not allowed to add a link to show it on the web (to be honest I'm surprised someone has put it on the web!).
However I was in Barcelona last week for a meeting with Tecnitoys and was invited to play on the system in their offices. I have written a full description for the NSCC December Journal, due out 12th Dec.
What I can say however is that is was great fun. The system worked well and the technical issues (written about at length on the forum and SCI) regarding how it works are nearly correct.
The Non Spain issue (SCX Digital) is due for UK release in MAY 2004 (I would guess the Spanish release may not be in time for Christmas - only a guess).
6 Cars on two lanes was pretty busy, but the system worked well.
Just in case you have not read it before:
6 new livery cars will be available, 2 Merc DTM, Audi TT, Opal Astra DTM. Track is grey in colour. First sets will come with 3 cars, track, barriers, digital lap counter and 3 controllers. Lane changing is actuated via a peg in the Guide flag (controller via a button the top of the hand controller). Track has constant 18V power supply. None of the track or cars are backwards compatible.
As soon as I can I will post a full report on the SCX system however don't be surprised if someone in Spain does it first, I can only report on SCX not Tecnitoys Scalextric - sorry.
Poor old Jexy!
All this info up his sleeve and not allowed to tell, even after the Spanish Scalextric/Tecnitoys has been released and purely because of that crazy Scalextric/SCX brand name screw-up and the differently timed release dates! The absolutely crazy thing is, as Jexy says, the product will be on the Spanish market and thoroughly dissected by the Spanish sites way before anyone else is permitted to spill any beans. It's madness really.
Surely Tecnitoys can be persuaded to permit you to talk, once the product is actually available in Spain?
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