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I'm thinking an oval and maybe use ghost function to drive the car as fast as it can go on one speed setting without de-slotting, maybe inside lane so no wall running.
Then get the fastest lap this can generate and compare
Otherwise driving skill is involved
 

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we should do track pieces all the track types have, for instance us ssd guys have no straight lane crossover( yes I know adapters, I have that in my pits
)

are we talking constant throttle timing, I hope?
 

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I'd be curious to see the lane length differences when you build it with ninco or carrera parts in the planner

don't we want it so the whole lap is inside lane? that's why I was thinking flat oval.
 

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I like e/f but I worry about the R1 inside line brand difference, maybe an r2 there?

?
 

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stock scaly nascar COT 88 National guard car 2.513
same car with yellow dog rears 2.404

stock SCX nascar COT 88 National Guard 2.734
same car with yellow dog rears 2.654

I ran them analog on the inner lane counterclockwise scaly track
all rear tires sanded "true"
 

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JLC please, or F is fine if it's work
Thank you


Nice Table

I had been thinking of rebuilding this track as well! I added some gears and axles to my Nascars
 

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stocking up on SCX cars.....
Just got my Pro Nascar

Can't wait to build this track and give them a go!
 
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