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What to have as a second class

3114 Views 22 Replies 6 Participants Last post by  Mr Modifier
Calling all attendees of the Pantyffynnon Slot Car Club,

At tonight's club night Alan suggested it might be time to have a second class of cars. This is good from my point of view - because it means my sets of cars will take less of a bashing!

We already run GTs.

So what do we want as a second class?

Somebody mentioned F1 but I agree with Martyn's observation that the delicate front and rear wings and digital racing don't mix.

I am personally in favour of American Muscle or something similar. This could include the new Scalextric Holdens (not American but certainly muscle cars).

Narrowing this down further - do we want to go vintage muscle - Camaros, Mustangs, Gran Torino, Holden Torano and Chargers from the 60's and 70's? Or do we go modern muscle (Mustang GT500, new shape Camaro etc.)?

Or are we OK with mixing vintages (let's face it the performance on the track should be the same)?

Do we go racing liveries or road liveries? Would the General Lee count in either?

There are quite a few DPR cars that fit the bill (from Scalextric and Pioneer) and a few that are not DPR for those who are happy to fit the in-car chip. I would be happy to accept any car from Scalextric, Pioneer, SCX and AutoArt (the AutoArts and SCX's would need some work and the in-car chip fitted but are a cheaper alternative as the AutoArts are about £18 on Ebay at the moment). SCX is the most dodgy because of the RX42/RX42B motor although you can get adaptors to replace an RX42/RX42B with a Scalextric Mabuchi.

ALTERNATIVELY we could go RallyCross - this will involve getting a rally car and taking out the windows, removing bumpers, spotlights and wing mirrors and painting over the headlights and rear lights. Any car that has run in any of the national rallycross events at any time would be acceptable providing they are from Scalextric, SCX, AutoArt or Team Slot. I think we should specifically ban any car from NSR, Sloter, Spirit and Ninco as they are just too fast and this is not a wallet war.

Whatever we choose - I will create a software profile in SSDC for each car so if somebody buys a car that is simply too fast I will tweak it down - the aim being to get the fastest lap times achievable with every car as closely matched as possible (who wants to volunteer to be our Stig?!?)

Don't all rush out and buy cars - give it some thought and let's discuss next week. There may be some deals we can do and if we club together there is the possibility of getting some discounts (for example if we buy 6 chips they work out at a tenner each rather than £13 bought singly).

I may also have some suitable cars at trade prices depending on what we settle on.

SO - the question is - what shall we race?

Once we settle on a class - let me know what it is you are proposing to buy and we can take a collective view on whether we think it will all hang together.
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I always like to look at any threads where 'new' classes are discussed, on the basis one can never tell when an idea might work in HO, but this interested me:

QUOTE If somebody buys a car that is simply too fast I will tweak it down

Surely if the list of allowed cars is done well, anything 'too fast' would be down to the skill of the driver, and his/her tuning skills and/or car selection? A tweak down would therefore be grossly unfair, and disincentivising.

There does seem to be a lot of thought given in our hobby along the lines of what to do about the ''problem'' of people being ''too fast''.
I have a better idea of what you are aiming for now, thank you.

To some degree you can mitigate against wallet-racing through your rules, but if somebody wanted to do a bit of blueprinting and/or moving weight around and/or improving their driving & tactics it would be a shame to squash that.
Put like that it sounds very interesting. People are always looking for ways to equalize motors, and that is a new way.
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