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Discussion starter · #62 ·
Bob, clever spelling.

Anyways...

If the full size car doesn't have more than 1G of down force, should the slot car have more than 1G of down force?
So unless someone is running winged F1 cars or possibly LeMans cars, then the cars probably shouldn't have more than 1G of traction magnets in my opinion.


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Analogies to "full size cars" fall flat. They are not any given scale from one car to the next of a given manufacturer. The front wheels do not turn(!). They are "loose" only, due to a pin that is stuck in the "road". T jet cars are generally way high up in the air to be "scale", and so forth.

Nope, slot car racing is it's own deal, just as is rc racing, and tether car racing.

As you say, "in your opinion". It can be an interesting discussion, but...there are no "right" or "wrongs", only opinions (in my opinion, of course :rolleyes:) .

More stuff that is my opinion (and, history, kind of...): Tjets were great until the Tycopro came along. Then they were only a fraction of the speed, a fraction of the handling, and a fraction of the coolness. The Tycopro wasn't as fast as the X2-X7 brigade that followed, which wasn't as fast as the 440 magnum, which wasn't as fast as the X2 cars. Along the way I would buy a Magnatraction or whatever hot pancake there was every couple of years or so and return it because it could not run with the inlines. Finally AFX produced a car that was similar to the 440X2 (and notably, faster), but had a relatively short production run.

And the maintenance of all those gears and things (read--frictional loss) is much greater than a nylon ring and pinion.

Don't get me wrong, T jets are cool in their own right, and nostalgic, and have a certain "steampunk" vibe to them.

But as you say, we don't want to mislead newcomers: they just aren't "better".

Nor are the mag car inlines "better" than they are.

In my opinion.
 
Jay, I just wanted to see what it was capable of. I bought some sets of magnets for drag racing 4 gear chassis but I built a pair of Magnatraction Stock Cars with them just for fun. They are really fast with 6 ohm green arms in them. Perfectly suited for the Super Speedway Oval that I don't yet own.
Strong magnet cars may not be my favorite to run but they still have a place on my tracks. Sometimes you just want to go stupid fast. They are not suitable for all tracks, either. They are terrible on my mini drift track where TycoPro @ 9v are so much fun.
Run whatever works for your track layout, controllers and personal tastes. Every one else's opinion is just that.
 
Discussion starter · #72 ·
Someone may ask, isn't the point of car racing simply to go as fast as possible no matter what?

Well, not really.

Every professional auto race, whether it's F1, NASCAR, WRC, or even local track events, operates under a specific formula or class. It's not about having the outright fastest car, but the fastest car within a given set of rules. For instance, if someone brought a mid-engined Corvette to a local track event meant for Pepsi Power Stocks, it would obviously dominate, but that’s not the point. The goal is to compete within a defined class or formula.

The same applies to drag racing. If the only goal was to go as fast as possible, all dragsters would be jet-powered rocket cars. Instead, the challenge lies in optimizing performance within specific constraints.

A simple dividing line in slot car racing is whether cars stick upside down on track.

When slot cars don’t rely on strong traction magnets (which create more than 1G of downforce), several aspects emerge:

1. Increased Reliance on Tuning: A significant part of the hobby is the tuning and wrenching aspect. Just like in full-sized race cars, the technical aspects and fine-tuning are crucial. Without strong magnets, racers need to focus more on optimizing their car's setup.

2. Higher Quality Parts: Manufacturers often use traction magnets to mask issues like wobbly wheels or other defects. Without these magnets, the emphasis shifts to using higher quality parts and better craftsmanship.

3. More Realistic Car Behavior: Cars without strong magnets behave more like real cars. You don’t see 1970 Chevelles flying off the track in real life, but you do see them drifting or spinning out. This adds a layer of realism and excitement to the racing experience.

4. Less Damage to Cars or Scenery: Cars spin out or roll instead of flying off and slamming into obstacles or walls, reducing damage.

So having a car defy gravity when upside down really changes the nature of the experience of the hobby.
 
2. Higher Quality Parts: Manufacturers often use traction magnets to mask issues like wobbly wheels or other defects. Without these magnets, the emphasis shifts to using higher quality parts and better craftsmanship.
Are you suggesting that this applies to anything other than Auto World?
 
1. Increased reliance on tuning:
For any given platform, there are tricks one learns. Shoe adjustment, tire choice. Once you got it down, you got it. And if the tuning includes lower tires to go faster, of course you are increasing downforce though (shudder, gasp) increased magnetism.

2. Higher quality parts:
Yeah, um they all need something, unless you are paying bux up for a viper or etc. Stock vintage tjets? Please. I can put rear tires on a Tyco or Mattel, adjust the shoes, and go like hell. Is there a non mag car that needs less?

3. More realistic car behavior:
A subjective judgement. I raced tjets for years. My X2 cars handle like my Corvette. More sideways, in fact. I do not want to insult the tjet guys, but I did not do 360s with my '64 Chevelle--while trying to go straight. And what do the guys with the fast tjets do? Low tires, wide track (outside of the body) and etc. This remains a flawed analogy.

4. Less damage to cars and scenery:
I have NEVER broken a chassis. Never broken a body, excepting early chrome plated Tycopro (non mag) Porches, but I see plenty of tjet bodies needing repair.
My scenery is tough. The breakage is more likely from someone grabbing at the track to put a car back on--and even that is not an issue at my track. The "mountains" are painted fiberglass, everything else is bolted down, and remains so when the track is flipped to a vertical position when not in use. Use train set scenery, be prepared to repair it and fish it out of your armatures. If the cars are causing damage, your stuff is not good enough (imo).

I really don't get this thread. It has seemed divisive from post #1.

But as long as it is postulated that no mag racing is objectively "better", I will continue to defend the magnet cars. It seems redundant at this point.

Maybe we could discuss which scale is "better", or more realistic. I can make the argument for 1/64 OR 1/32 also...
Because there is no "better" there either.
 
Deeper and higher:

I would suggest there are three types of slot car racers--

1) The experienced guy. He's been around, knows what he likes and why. CB & KRZ like tjets, and that is their prerogative. It would be silly of me to try to change their mind, or derogatory.

2) Mr Newbie. Wants to buy a set and go. It will be either AW or AFX, both of which feature magnet cars. He may move on to being number three, odds are greater the new wears off and in the can it goes.

3) And finally, the only target of this thread. The moving up newbie.

Am thinking they either have the idea by now, or can ask when it suits them.

And that idea is:

Non Magnet cars: Go fast and go way sideways

Magnet Cars: Go way fast and less sideways

Inquire within for information on the near endless myriad of things regarding brands and tuning for each of the above two categories.
 
I have not much experience with non-mag cars but I do like magnet cars with low downforce. High downforce cars are not much fun for me, especially when they fly off the track and end up breaking a wall :ROFLMAO:

I like LL "M" car handling a lot, they seem like a good balance netween mag and non-mag.
 
Glock, that is my deal precisely. Fun, ain't it?

RE: High downforce cars.

Many ADD stronger magnets of one sort or another. A spiral, that requires a stout, low ohm armature to pull all that downforce and the requisite power supply to feed it. And typically a bux up controller to boot. The owners typically have a lot of knowledge.

If you like, they handle like 1:1 F1 cars, which many folks worldwide are into.

Imo, they are cool in their own right, as are the people that typically race them at the club level.

And y'know, I will wager they hardly ever hit the drywall.
 
i just got a 120-ohm AW controller yesterday and it made the really fast cars much more controllable than my 25 year old Tomy controller with no other changes with the power still on high👍.
a couple of my 440x2 wide pan 57 chevys have stronger traction magnets and better rear tires with no other mods and they stay on the track better now when going faster.
i don't have anyone to race with so sometimes i put two cars on the same lane 1/2 a lap apart to see which one is faster. i like it when 2 cars run close to the same speed.
the `120-ohm controller was less than $20 for one including shipping. 👍😎
 
No sticky, due to one or more things postulated as a "given"...aren't. And it would seem there is a "no mag" bias in general.

Case in point:
  • "Added traction magnet racing is a style of racing that uses additional magnets to enhance the performance of the car. This makes the car faster and easier to drive, as it can handle tighter curves and higher speeds. However, this reduces the realism and variety of the racing." --cbwho, pre edit, post #1
I strongly disagree with the information in bold. I have magnet cars and they slide. I have also had magnet-less cars that, imo, slid or looped or "lost it" in a fashion that "reduced the realism" more than magnet cars (in my opinion only}.

I recognize that there are now cool and fast t jets, and I also recognize that there are club racers whose cars will suck the rails out of plastic track. They think their cars are cool too.

And there are stock traction mag cars that slide, and are reliable.

Bottom line, "Things That Can Be Universally Agreed Upon" --are rare, especially subjective, touchy feeley things.

I would suggest that "It Is All Good" is a good plan.
I run some of the cars that as X2slotbob would say,”suck the rails out of plastic track” they won’t even run on plastic track without an upgraded power supply
 
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