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WHO/digital event 22 January

4.5K views 39 replies 12 participants last post by  woodcote  
#1 ·
We are trying something new at WHO this month with some Scalextric digital racing. It may not be 1/64 scale, but we really enjoy it
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Mikefi has impressed us over the past couple of years with the SSDC system he has at home and - after much planning - we will be bringing that set-up to the Barn on Wednesday 22 January.

SSDC offers overtaking, realistic fuel consumption and pit stops. It is a very different style of racing, requiring patience and tactics - and most importantly No Contact
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Have a read of some race rules and tips on our WHO/digital page: http://www.whoracing.org.uk/who_digital.html

It doesn't matter if you've never raced digital before, lessons and practice races will start the night, followed by a Nascar endurance race. All equipment is provided, but if you have any Scalextric digital cars you are very welcome to bring them to run in the first part of the evening.

Doors open at 6.30pm and the race fee is ÂŁ3 for adults and ÂŁ2 for under-16s.
 
#2 ·
Getting ready for next weds 1st Worthing HO/DIGITAL endurance team race...

We will all be racing Scalextic Ford Taurus NASCARS,They are all chipped up ready for the the delights of digital racing(please look at the links on the WHO website for digital racing rules,Its a bit different from our normal racing)..

They have all been blueprinted and fitted with handling lead ballast as they will be racing without traction magnets..



Have designed a flowing, uncomplicated track with a large refuelling pit lane and plenty of lane changing options...



You are more than welcome to use your own digital cars in the pre-race practice/familiarization seesion..

See you all on weds

mIkE
 
#6 · (Edited by Moderator)
That's a good, fast looking layout, Mike. Just a couple comments, though.

Since you're running magless, the XLC just above the penalty bypass will probably get missed a lot. If you put at least one full straight before it, or move it to the end of that section, it will be better. The one after turn 1 might get some misses, too, depending on how hard people drive the cars. Half straight is good for magnet cars, but magless can still be wagging and miss the XLC sensor.

Edit: Just saw on the plan that you made custom sensors for the CLCs. Well done! Did you add sensors so that sliding cars will still be detected? Did you use ShaunBMX's (I think) lead on that, or come up with something of your own? I'd love to see more of that mod.

I hope digital racing is something WHO can keep around for a long time. It's cool to be able to offer a variety like that, both in scale and type of racing.
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I look forward to seeing some pics, and hopefully some video, from the event.
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#7 · (Edited by Moderator)
Don't worry - there will be pics and video
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I'm really excited by Wednesday too. SSDC racing offers something very different to our racing calendar and quite a few of us already enjoy it. It just made sense to take it off the living room floor and onto the big stage of a club night at the Barn.

I think we expect Wednesday to be a steep learning curve - especially with setting everything up in 90-120 minutes
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And if everything goes well, I think we can expect regular WHO/digital events each year.
 
#8 ·
Much thanks Greg for the advice....

slightly revised version of the track,custom sensor R3s just have a single sensor, there not without fault but have been used successfully in the winter therapy rug racing tracks over the last three years...



Non mag club cars will be available to use in the pre race practice session...
 
#12 ·
Wow that was so much fun. I'll let Andy post up the results but lets just say it was intense in the Barn in the closing minutes!

Absolutely brilliant night. Thanks so much to Mike for providing the bulk of the kit and the all important cars. It was aces.
 
#13 ·
We had 23 racers trying out Scalextric digital at the Barn tonight. It was great to welcome Mike B, David and Fin for their WHO debuts.

After some Dadson digital driving lessons, six teams took to the track for a non-mag Scalextric Ford Taurus team endurance race.

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The SSDC software worked a dream, helping us set up realistic fuel burn that depended on how much throttle drivers used.

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We raced four segments, rotating the cars each time - the winners of the segment taking the sixth place team's car and so on.

There was some very close racing...

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In the end, the top two were separated only by the finishing positions they achieved in each segment - intense is an understatement - and it was Race Control who won it
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Team Rambo were second

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Yellow Dogs third

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Blue Blurs fourth

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Oh Bugger, I Hit Him Again were fifth

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And Red Robins were sixth

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A great night was had by all - Team Rambo are already plotting their revenge - and we hope to have some more WHO/digital dates sorted out in the next few days.

A more detailed race report and a video will follow by the weekend...

Massive congratulations to Mike for making it all happen. Shame I didn't get before & after pictures... I'm very glad he wants to do more
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#15 ·
Race report

Running a Scalextric Digital SSDC event was a big departure from the normal business at WHO. Firstly, the cars and track are a massive 1/32 scale, plus we had to get used to racing six of those monsters on just two lanes.

The SSDC system is something Mike D has been using at home for a while. Quite a few of us have been mightily impressed over the past couple of years by the features of SSDC and Mike's meticulous preparation.

In short, Scalextric digital offers overtaking and pit stops. SSDC adds to the basic package a race control system, including realistic fuel burn, that responds to how much throttle the driver is using. It gives very realistic racing.

The WHO philosophy is to build a big track and put on a show that just can't be done at home. Doing this with Scalextric digital and SSDC made perfect sense. We set a date, Mike did a huge amount of preparation on cars, track and electronics and Andy got to grips with the SSDC software...

However, to say there were a few first night nerves was an understatement. Would it all work? And would this experiment be a one-off or the first of a series of regular digital nights to add to the WHO calendar?

As soon as the carpet bowlers had packed up, we were into the Barn with crates of digital gear. The team of Mike, Dave, Gareth, Simon, John and Andy looked like they knew what they were doing. Everything was set up in two hours, with few glitches.

When the doors opened to racers, there was a lot of interest. In all, we had twenty three racers, including first-time WHO racers David and Fin - who are thinking of upgrading their Scalextric layout to digital - and HO guy Mike B, for whom this was, ironically, the first WHO race he could get to.

The evening started with an intensive Dadson digital driving school session, with racers learning how to change lane, drive cars together on the track and to refuel. Mike had prepared some non-mag road and GT cars for the driving lessons, leaving the race-ready Nascars for the main event.

At 7.30pm, track power was switched off and Mike gave a drivers' briefing for the main event of the night - an eighty minute team endurance race. Team captains were picked and drivers allocated - with five teams of four and one team of three.

The race would be run in four twenty minute segments, with each an individual race in SSDC. A 60 second driver change 'window' straddled every five minute mark, so that drivers would run for one stint of four to five minutes in each segment.

At the end of the segment, the team who'd won the segment swapped cars with the sixth place team, second place swapped with fifth and third swapped with fourth. SSDC allows very swift reprogramming for the next segment, so the turn-around was rapid.

Shortly before 7.45pm, we were off. And then we stopped! The Coca Cola car received a big impact and failed to restart. It was replaced with the DeWalt car and we were off again - this time all the cars ran to the end.

Race 1

That first segment was a true learning experience for all the teams and all the drivers. The 'no-contact' rule was a tough one to get used to - and a lot of drivers were finding it hard to lane change into the penalty pit lane (where they missed a lap). Plenty of cars were running out of fuel on the track and limping back to the pit lane. And even the basics - like staying on the track - were a challenge.

The scores for that first segment reflect the steep learning curve. Race Control managed just 97 laps, by far the lowest winning score of the night. However, everyone looked as if they'd had a brilliant first twenty minutes of competitive digital racing and were looking for an improvement in their next stints.

Race 2

With cars swapped, the lights went green a second time. Three teams - Blue Blurs, Race Control and Team Rambo - really seemed to click in this session. Smooth driving and staying out of trouble was the name of the game. And there was still a lot of trouble to avoid! By the end of the segment, Race Control held a two lap lead over Team Rambo, with Blue Blurs winning Race 2 and closing up to just 14 laps behind the leaders.

Race 3

The race for the win became intense in the third segment. Team Rambo equalled Blue Blurs 108 laps from race 2 - which would remain the top score of the night. That put Team Rambo a lap ahead of Race Control. On the track, the racing was settling down with fewer crashes and only a handful of contact penalties handed out.

Race 4

The tension and excitement in the room reached fever pitch for the last twenty minutes. It was a brilliant race through the field with five out of six teams smashing the hundred lap mark. The aptly named 'Oh Bugger I Hit Him Again' won the segment with a score of 106 laps, with the two Mikes and Stephen finally hitting their stride. It wasn't enough to catch Blue Blurs in fourth, with John, David, Fin and Alex regretting a disastrous first segment, without which they could have been contenders for the win...

Behind those two teams in sixth were Red Robins. Simon, Jonah, Tyler and Paul just couldn't hook things up all night - but they will have learned plenty. Without their awful first segment, a better finish would have been on the cards. Yellow Dogs - Dave, Duncan, Jay and Richard - were able to consolidate the third place that had been theirs since Race 1.

So that just leaves the battle for the win. Team Rambo looked to be in pole position with their lap lead, but nerves would come in to play for both teams - especially as the pressure mounted. Race Control took an early lead over their main rivals, but were never able to stretch it beyond a couple of laps.

Pit stops, penalties and crashes saw both teams tumble down the leaderboard and then recover back up again. Going into the final stages, nerves certainly became frayed! The lead in the battle for the overall win continued to change. Race Control needed a two lap margin, but as the chequered flag fell, that gap was just one lap and the total scores after eighty minutes were identical.

A brief captains meeting decided that the tie-breaker should be a comparison of the finishing places in each race. With a win, two seconds and a third, Race Control had the advantage. That meant Mike, Ned, Ash and Andy were the winners - and Gareth, Andy, Matt and Ollie were already plotting their revenge for next time.

It was a highly enjoyable evening at the Barn and a brilliant introduction to Scalextric digital and SSDC racing. The unanimous verdict was that there must be more.
 
#16 · (Edited by Moderator)
Glad, but utterly unsurprised, that this went so well.

If Digi guys out there are reading this makes plans to head to the coast, as the participation levels are a dream, and exactly what digi is so good at.

Andy - I'm not sure what the rules are on SF with regard to cross-posting, but for a second Digi race (which I hope to attend) a mention in the Digital section might be a good move, if it's 'legal'.

Mind you, you are not struggling for numbers as it is!
 
#17 · (Edited by Moderator)
The video will most definitely get posted on a couple of digital forums
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The main aim of WHO/digital is to give our existing racers something else that's a bit different and to encourage a few more locals to come through the door and get involved with the club. Of course, if digital racers from further afield want to come and join us, they are very welcome - hopefully we'd inspire them to go back and organise a WHO-style event in their local area...

Here's a couple more pics

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Simon took pics of the set-up and the racing, so hopefully he will post some up too.

Video to follow later, with a bit of luck.
 
#18 ·
At all events there is always one person that "moans and winges all the time!" Well today I am that person!!!!!!!! The moans are about Scalextric not who/Mike D The controllers need just a tiny bit more cable to ensure 6 racers can get around a table easily, I know you can get extension cables but the more you add the more there is to go wrong!!!!
The only other thing I did not like were the "curve" lane changers, I think just about everyone found it impossible to get round the corners without deslotting( is this why they are not made anymore?) other than that an enjoyable evening!
And we did not hit anyone-----everyone else ran into us,,,,,,,some even reversed to make sure they got us!!!!!!!!!!
Belive that you`ll belive anything lol
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#19 ·
#20 ·
That looks great guys. Wish you all the success in the future.

I like the idea of using old style scalextric pieces for the first corner for better grip. I am pretty certain you struggled with lane changing on the XLC after the first corner. Many cars were probably drifting over the sensors. You need to push it back by at least another straight to make it more reliable.
As for the 'penalty pit' area, move the XLC on the home straight further back to allow for clear gap between the XLC lane change and the 'penalty pit' entrance. That way people will have enough time to press the lane change button after they cross the XLC.
 
#21 ·
Great video as always Andy.

Zarko, personally I found that first lane changer one of the easiest to hit! I was managing to fairly consistently change there and then use the inside to outside changer on the hairpin to widen the corner. The only other one I liked to use a lot was on the way into the large R4 corner at the end of the lap.

I fell foul of the mid main straight changer and went through the penalty box once missing a lap. I can't claim that my team would have won without it though as Andy did exactly the same thing!

If we re-use the layout (and I hope we do), I will be pushing for us to widen the third corner and remove the lane changer from it. It was the trickiest corner but having a standing marshal caused sightline issues to the hairpin. Our solution was to have a Junior sat in a chair on that corner but they were quickly overwhelmed at times with multiple crashers.
 
#24 ·
Ok one last try!!!!

I hope this works, fingers crossed

If it does not work then there are a 2 straight lane change, 1 pit lane straights and curves from normal sets. Am using a "old type" 6 car pb (avliable on ebay sometimes at a very reasonable price!) an old dell lap top connected to the pb via vga(?) port running slot gp for refuelling etc.
We know that Mike D put a lot of effort in to Wednesday nights track but as mentioned this is only ment to show that a track that took 10 mins to set up can be just as fun!!!!

file:///C:/Users/Mike/Pictfile:///C:/Users/Mike/Pictures/2013-12-26/DSCF1069.JPGures/2013-12-26/DSCF1068.JPG
 
#26 ·
QUOTE (pne4ever @ 23 Jan 2014, 21:06) <{POST_SNAPBACK}>Ok one last try!!!!

I hope this works, fingers crossed

If it does not work then there are a 2 straight lane change, 1 pit lane straights and curves from normal sets. Am using a "old type" 6 car pb (avliable on ebay sometimes at a very reasonable price!) an old dell lap top connected to the pb via vga(?) port running slot gp for refuelling etc.
We know that Mike D put a lot of effort in to Wednesday nights track but as mentioned this is only ment to show that a track that took 10 mins to set up can be just as fun!!!!

file:///C:/Users/Mike/Pictfile:///C:/Users/Mike/Pictures/2013-12-26/DSCF1069.JPGures/2013-12-26/DSCF1068.JPG
Mike,

Sign up for Photobucket, its free. Upload your photos to your bucket. When you view each one you will see useful links on the right. The bottom is an Image URL. Click it and it auto copies. Paste that into your forum post and it will appear. Looking forward to seeing your home layout.